Baked Lights!


Hey,

I have finally learnt the ropes for lightmapping or "baking lights".

Lightmapping is a technique to pre-calculate lighting, put it onto a texture and apply the texture instead of lighting.

This makes rendering look nice and be fast. (Very good)

I also  used reflection probes so that glass reflects what is in the room instead of the skybox. 

and Finally I added some actual fonts and improved UI (especially main menu)

The first version with this is the downloadable b7.2

Files

Build06WEBGL2.zip 20 MB
Sep 21, 2022
Far From Home b7.2.zip 65 MB
Sep 26, 2022
Far from home b7.zip 61 MB
Sep 24, 2022

Get Far from home

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